The Evolution of Ads in Video Games: A Timeline Journey Dani July 9, 2025

The Evolution of Ads in Video Games: A Timeline Journey

Ever since people started staring at screens, advertisers have tried to grab their attention, first on TV, then on websites, social media, and eventually video games. When gaming took off in the ’70s, brands quickly saw a new chance to connect with players. What started as basic product placements has grown into smart, immersive ads that often feel like part of the game. This timeline looks at key moments that shaped in-game advertising, showing how it’s become more creative and deeply woven into the gaming experience.
Time to load in, here’s how ads went from scenery to center stage in the gaming multiverse.

1978: The First Product Placement

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In the early days of video gaming, Adventureland introduced the concept of in-game advertising by featuring a reference to its sequel, Pirate Adventure. This subtle inclusion marked the beginning of brand integration within games.

1980s–1990s: Subtle Integrations

As gaming evolved, so did advertising strategies. During this period, brands began to appear more frequently in games, often in the form of billboards or branded items. These integrations were designed to be unobtrusive, blending seamlessly into the game environment without disrupting the player’s experience.

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1992: Chupa Chups in Zool

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The game Zool: Ninja of the Nth Dimension featured a prominent in-game advertisement for Chupa Chups lollipops. This marked one of the more overt product placements in gaming history, showcasing a brand within the game’s universe.

1994: FIFA's Billboards

In 1994, the FIFA video game series introduced virtual billboards displaying real-world brand advertisements. This move represented a significant step toward integrating real-world advertising into virtual sports environments.

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Early 2000s: Rise of In-Game Advertising Companies

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The early 2000s saw the emergence of pioneers like IGA Worldwide and Massive Inc., specializing in placing advertisements within video games. These companies aimed to create dynamic ad placements that could be updated in real time, offering brands a new avenue to reach consumers.

Mid-2000s: Industry Challenges

Despite initial growth, many in-game advertising firms faced challenges. The lack of sophisticated tracking and targeting technologies made it difficult to measure the effectiveness of ad placements, leading to a decline in the sector.

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Late 2000s–2010s: Mobile Gaming and Programmatic Ads

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The advent of smartphones revolutionized both gaming and advertising. Mobile games introduced new ad formats, rewarded videos, interstitials, and interactive banners, which allowed brands to engage players in innovative ways. Programmatic advertising enabled real-time targeting and measurement, significantly boosting ad effectiveness.

2020s: The Rise of Virtual Reality Advertising

As virtual reality (VR) gaming gained popularity, advertisers began exploring immersive ad experiences. In VR, brands can create interactive environments where players engage with products naturally, offering a deeper level of brand interaction without interrupting gameplay.

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Future Outlook: The Metaverse and Beyond

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Looking ahead, the concept of the metaverse presents new opportunities for in-game advertising. In these expansive virtual worlds, brands can build persistent, interactive experiences that players explore, delivering unprecedented engagement and presence.

Conclusion

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From humble beginnings to cutting-edge VR and metaverse activations, in-game advertising has continuously adapted to meet both technological advances and player preferences. As the lines between reality and virtual worlds blur, the most successful campaigns will respect the gaming experience, seamlessly weaving brands into worlds that players already love.